Horse
Advanced Coderz Team








Emulating Your Dreams


Changelog

Emulator Season 10 Ep. 3

General information

Client Version 1.06F
GMO Protocol

Original Game Functions

DevilSquare Event
BloodCastle Event
ChaosCastle event
CastleSiege Event
Kalima Event
Invasion of Skeleton King
Invasion of Red Dragon
Invasion of Golden
White Wizard Invasion
Ancient Item System
Crywolf Event
New Guardian Fenrir
Kanturu Event
Halloween Holiday Event
Shield Gauge System
Jewel of Harmony System
System of Item 380
IllusionTemple Event
3rd evolution quest
Leo The Helper System
New Wings Level 3
New guardian Golden Fenrir
New Character Summoner
MasterSkillTree System
New Year Invasion
Invasion of Blue
Cherry Blossom System
Christmas Holiday Event
Summer Invasion
Christmas Invasion
System of Santa Claus
Item Socket System
New system of duels
New event Moss Merchant
New Guardian Demon
New Guardian Mary
New Guardian Rudolf
Item System +15
Chaos Card System
Lucky Coin System
System of Gens
New system of Quest
Event "Double Goer"
Event "Imperial Guardian
Event "Medusa
New Guardian: Panda
New Guardian: Skeleton
New "Mini-wings
New Rage Fighter Character
Master Skill Tree for all characters
MuHelper (Bot in-game)
Extended chest
Extended Inventories
New Guardian: Unicorn
New Master Skill Tree
Plus Wing
Plus Item
Plus UI
New accessory
MU Roomy
Changing the user interface
Monster Eggs
User Interface Improvements
New EXP formula
Muun System
New Pentagram
Survival at Chaos Castle Survival of the Fittest
Ring Transformation
Archer's Protector
SNS
Matching
Jewel of Pandora
Debenter
4th Level Seed Sphere
Game changes
Muun updated and wide screen
Battle Core
Tormented Square
Urk Mountain
IU and control
Gremory Case
Renewal of rewards
Battle of Chaos Castle
Character Renewal
Extended MasterSkill Skills Tree
Updated EXP system and enhanced convenience
Master Skills of the Mirage Lancer
Grow Lancer Class Info
Nars
MasterSkill Skills Changes
Mastery Equipment: Blood Angel Sets
Updated Muun Feature
Tormented Square (Battle)
New currency: Ruud
Event Map Square
Play Guide
Changes to the Elemental System
Changes in Drop Table
Errtel of Radiance
Extending recurring items
Skill Imprint

General Functions

Fully emulated (we have full control over server functions)
GameServer without parameters, run the program directly
Very easy and dynamic license system
Easy server configuration
CashShop (In-game store) with 3 coins
Extremely facilitated main management system
Announcement of duels
Separate Experience by Account Level
Extra party experience
Experience can be tabulated by level and quantity of resets
Maximum number of points separated by account level
Separate points per level for each class
There are altogether 4 levels of account available on the server (Account level is the same as VIP)
Automatic news system without limitations
GameMaster System
System of standard attributes of classes
EventItemBag system itself, with definition of quantity of items, rate of fall of ancient among others

MasterSkillTree

Can be disabled
Definition of points by master level
Max master level setting
Separate experience setting by account level
Minimum Monster Level setting to get separate master experience by account level

Drop

Setting % of Zen Dropped by Account Level
Definition of Zen time on the floor
Setting time for items on the floor
Definition of general item drop rate
Common item drop settings
Setting rate for items with Luck
Setting rate for items with Skill
Drop settings for great items
Fall rate setting for excellent items overall
Drop rate setting for excellent items with Luck
Drop rate setting for excellent items with Skill
Fall settings for old items
Definition of fall rate for old items in normal maps
Fall rate setting for old items in Loren Deep
Definition of minimum level of the monster to drop ancient item in normal maps
Monster minimum level setting to drop item ancient in Loren Deep
Fall rate setting for old items with Skill
Fall rate definition for old items with Luck
Drop rate setting for socket items (separated by slot number)

Itens

Weapon damage multiplier
Magic Weapon Multiplier
Item Multiplier
Controller of the maximum additional option (+ 4 / + 8 / + 12 / + 16 / + 20 / + 24 / + 28)

Trade

Turn on / off negotiation on the server
Item locking system
For excellent
By Ancient
By Harmony
By Serial

Gens

Enable / Disable
Minimum level to enter a family
All contribution settings when killing enemy

Jewels

Success rate of Jewel of Soul application on separate items by each level of the account
Success rate of Jewel of Life application on separate items by each level of the account

Elf Buffer

Maximum level to receive the buff
Full buff formula is changeable

Potions

Setting Recovery Rate When Using Life Potion (Separated by Potion Size)
Definition of recovery rate when using Mana Potion (Separate by potion size)
Setting Recovery Rate When Using SD Potion (Separated by Potion Size)
Definition of recovery rate when using Compound Potion (Separated by life, by sd and by potion size)

Shield Gauge

Definition of the general rate
Changeable formula
Setting the chance of attack

Rings

Configuration of the monsters that is transformed when using each of the rings

Commands

You can change the name of the commands as desired.

Post

On / Off
Message color
Defining which account types you can use
Minimum level to use the command (separated by account level)
Minimum reset to use command (separated by account level)
Zen cost to use the command (separated by account level)
Time to use the command again (separated by account level)

Add points

On / Off
Defining which account types you can use
Zen cost to use the command (separated by account level)

Clear PK

On / Off
Defining which account types you can use
Zen cost to use the command (separated by account level)

Get Zen

On / Off
Defining which account types you can use

Quest

On / Off
Defining which account types you can use
Zen cost to use the command (separated by account level)
Definition of the maximum quest that can be done by the command (separated by level of the account)

Multiple chests

On / Off
Defining which account types you can use
Zen cost to use the command (separated by account level)

Reset

On / Off
Defining which account types you can use
Reset Type (Cumulative / Points / Tables)
Separate resets table by account level
Require the player to remove the equipment before resetting (separated by account level)
Set whether the player will be reborn in the same place or hometown (separated by account level)
Level to reset (separated by account level)
Zen cost to use the command (separated by account level)
Reset limit (separated by account level)
Level that player will be reborn after reset (separated by account level)
Defining the rate of points earned by each class, the Dark Lord for example is not hampered by having one attribute over

GameMaster

ACTeaM's GameMaster system works with permission levels, so you can define which commands each GameMaster can use

The available commands are

Move (Moves own GM and other players)
Global message (Message in the center of the screen with the GameMaster name in the prefix)
Trace (Bring player to GM)
Track (Take the GM to the player)
Disconnect
Fireworks (Creates a fireworks effect)
Make (Create items with the options you want)
Skin (Changes appearance for the appearance of some monsters)
SetMoney (Sets the Zen amount of a player)

Combinations (Chaos Machine)

ALL combination rates are separated by account level.

The settings of the following combinations are available

Creating ChaosItem
Increase item to +10 level
Increase item to level +11
Increase item to level +12
Increase item to level +13
Increase item to level +14
Increase item to level +15
Level 1 Wings Creation
Level 2 Wings Creation
Level 3 Wings Creation
Creation of Feather of Condor
Seed Creation
Creating Seed Sphere
Shield Potion Creation (Also separated by potion size)
Fruit breeding
Creation of Dinorant
Breeding Pets (Dark Raven and Dark Horse)
Creation of Piece Of Horn (Used to create Fenrir)
Broken Horn Creation (Used to create Fenrir)
Creation of Fenrir
Color change of Fenrir
Invitations to Blood Castle (Separated also by event level)
Invitations to Devil Square (Separated also by event level)
Invitations to Illusion Temple (Separated also by event level)

Class Balance

Setting Character Attributes
General Damage Rate
Duel Damage Rate
Chaos Castle damage rate
Illusion Temple damage rate
Castle Siege Damage Rate
Damage Reflection Rate
Plasma Storm formula separated by class
Formula of all Dark Spirit attributes
Definition of class damage multiplier (Dark Knight and Dark Lord)
Formula of physical damage of each class
Magical damage formula of each class
Formula of chance of success of attack in PvM of each class
Formula of chance of success of PvP attack of each class
Formula of the physical speed of each class
Formula of magic speed of each class
Formula of chance of success of defense in PvM of each class
Formula of chance of success in PvP defense of each class
Formula of defense of each class

Configuration of the attributes of spells and abilities

ManaShield Complete Skill Formula (With maximum rate setting)
Heal skill formula
Greater Defense skill formula
Greater Defense skill application time setting
Greater Damage skill formula
Greater Defense skill application time setting
Definition of the monsters of each invocation Orb
Combo Damage Formula
Setting the combo delay
Greater Life skill formula (Blade Knight Buff)
Greater Critical Damage Skill Formula (Dark Lord Buff)
Dark Lord Skills General Damage Formula
Earth Shake (Dark Horse) damage damage formula
Electric Spark Skill Damage Formula
Stern time definition
Greater Mana skill formula
Invisibility time setting
Definition of skill time Brand
Shield Recover Formula

Client

Changeable IP Exchange System
Changeable Version Switching System
Changeable Serial Exchange System
Changeable window title
Folder to save "ScreenShots" changeable
Changeable Fog System
Changeable Smoke System
Changeable SPF control
Added Ancient + JoH
Removed Mu Error.txt
Removed CrashLog.txt
Fixed Box of Heaven
Fixed Box of Kundun


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